Hi guys this is my last personal work: Digital Sphinx
I've seen the real statue by Marc Quinn and I 've said: wow I want to make it in 3d. Finaly today I've finished this project...
I've used 3d studio max to model the girl and Mudbox for details(I'm a mudbox betatester).
Now I explain and show you some particulars of my work. check it out!

Here you can see the big resolution.
the big resolution
It was a hard work coz it was very difficult to model a girl in this position. So I've modelled in T pose, then I've rigged she with Character Studio and moved sphinx pose. In this way I've remodeled some parts of girl.

Then I've used Mudbox to define all the details. this model has 3 millions polygons.

The face is not so detailed coz she is a young woman:

For the render I've used three passes: 1 Diffuse+ GI,2 SSS(mental ray), 3 occlusion(mental Ray).
For the lighting I've use two light and a Hdri(Uffizi)
thanks everybody for the helps in wip forums
I' hope you like it
leprinoxyz
mauro baldissera 2006
ps: I've made the naked version(very sexy). If you want to see it send me a mail or a message.